LanceWinkel.com
  • Home
  • Professional Links
    • LinkedIn
    • Flickr
    • YouTube
    • Otis - Senior Lecturer
    • IVC - Faculty
  • Portfolios and Reels
    • The Gallery Space
    • Model-making
    • Concept
    • Photography
    • Design
    • Fall Haven - Quake II CTF
    • Within an Endless Sky
    • Endless Sky (Youtube)
    • Image G - Reel (Youtube)
  • Press and Publication
    • Formlabs, Draft Resin
    • SIGGRAPH '20, 3D Printing
    • Pilot Interview, NBFF '03
    • CS Biblio
  • Biographical
  • More
    • Home
    • Professional Links
      • LinkedIn
      • Flickr
      • YouTube
      • Otis - Senior Lecturer
      • IVC - Faculty
    • Portfolios and Reels
      • The Gallery Space
      • Model-making
      • Concept
      • Photography
      • Design
      • Fall Haven - Quake II CTF
      • Within an Endless Sky
      • Endless Sky (Youtube)
      • Image G - Reel (Youtube)
    • Press and Publication
      • Formlabs, Draft Resin
      • SIGGRAPH '20, 3D Printing
      • Pilot Interview, NBFF '03
      • CS Biblio
    • Biographical
LanceWinkel.com
  • Home
  • Professional Links
  • Portfolios and Reels
  • Press and Publication
  • Biographical
FIshermen at Sunrise, Copyright © Lance S. Winkel, 2019

Lance Winkel

Lance WinkelLance WinkelLance Winkel

Life is a gift. Celebrate it!

Create, contribute, inspire, be inspired, give back, learn, teach, engage, and thrive!

Artist Portfolio

Galleries and Content

Within an Endless Sky, Consequences

Within an Endless Sky

Remastering Within an Endless Sky

Remastering Within an Endless Sky

Written and directed by Lance Winkel

First film made in Maya at CalArts

Watch the original
Within an Endless Sky, Dreaming

Remastering Within an Endless Sky

Remastering Within an Endless Sky

Remastering Within an Endless Sky

Production Blog: Lessons and techniques for the restoration and remaster of a film to 2K

Follow the Remastering
Within an Endless Sky, Triptych concept art

Story, Concept, and Illustration

Remastering Within an Endless Sky

Story, Concept, and Illustration

Gallery of concept art, story development, published illustrations


Image G - Ford Fusion 3D Render

Commercial Reel

Commercial Reel

Story, Concept, and Illustration

3D Generalist and Previsualization Artist, Lead Animator and Character Setup Artist, Technical Director and VFX Supervisor

Watch the Reel
London Hyde Park Moonrise

Photography

Commercial Reel

Model-making

Gallery of published and commissioned landscape and nature photography

Model-making

Commercial Reel

Model-making

Award-winning, curated, and commissioned practical modeling work. Visions made real!

Sunchaser design for Formlabs Draft Resin launch campaign

Design and Product Development

Fall Haven CTF: The Story of Fall Haven

Fall Haven CTF: The Story of Fall Haven

Gallery of exhibited and commissioned sculptural, product, and concept design work

Fall Haven concept art, The Markets

Fall Haven CTF: The Story of Fall Haven

Fall Haven CTF: The Story of Fall Haven

Fall Haven CTF: The Story of Fall Haven

Gameplay design from role-playing saga to story driven capture the flag

Download Fall Haven CTF
Fall Haven CTF: Rooftop Conflict, RTX render

Fall Haven CTF: Rooftop Conflict

Fall Haven CTF: The Story of Fall Haven

Fall Haven CTF: Rooftop Conflict

 Gallery of in-game renders remastered for the Quake II RTX Engine

Fall Haven CTF: Isolated Depths, RTX render

Fall Haven CTF: Isolated Depths

Fall Haven CTF: Original Gallery

Fall Haven CTF: Rooftop Conflict

Gallery of in-game renders remastered for the Quake II RTX Engine

Fall Haven CTF, Original GL render

Fall Haven CTF: Original Gallery

Fall Haven CTF: Original Gallery

Fall Haven CTF: Original Gallery

Gallery of in-game renders from the original Quake II GL engine

About the Artist

Lance Winkel, Presenting at FUSE 2019, Boston, MA

Who I am...

  • I am an award-winning filmmaker, multi-disciplinary artist, designer, educator, and craftsperson. My work extends from traditional media to advanced 3D sculptural and design, model making, animated and traditional filmmaking, and photography.
  • I am a writer and educator
  • My commercial work extends from previsualization, animation, and effects production to product design and interface design for accessibility and usability.
  • I wear many hats and my passion is building collaborative teams across traditionally siloed disciplines.

Sunchaser design for Formlabs Draft Resin launch campaign

Formlabs Ambassador

  • An educator and designer, committed to inspiring and educating current and future designers while working to promote and support the Formlabs community and 3D SLA printing ecosystem. 
  • Demonstrating new techniques across the range of Formlabs products, materials, and services to push the boundaries of the platform. 
  • Identifying and finding intuitive and workable solutions that benefit the Formlabs community.  


Link to Formlabs Ambassadors


Tomb Guardian CAD render

Product Development and Design

  • Advise startups to develop new brands and define brand identities.
  • Work with existing brands to hone and adapt existing products into new markets or to better tailor to existing customers.
  • UI/UX, CX, and visual communication strategy
  • Design for use and accessibility
  • CAD, modeling, sculpture, and visual design
  • Collaboration and communication with marketing and engineering leadership to define specifications, budget, and deadlines.
  • Web, mobile apps, and consumer products

Lance Winkel, MFA

Globally Recognized Professor

  • USC Viterbi School of Engineering
  • USC Roski School of Art and Design
  • USC Iovine and Young Academy
  • Otis College of Art and Design
  • Irvine Valley College
  • Product development
  • UI/UX, CX, and visual communication strategy 
  • Modeling and Computer Aided Design
  • Animation and film development
  • Story, script treatment, storyboard, and previz
  • Prototyping and 3D printing
  • Game design, asset development, and scripting

Within an Endless Sky in 2K, Raising the stakes.

Award Winning Animated Filmmaker

  • "Within an Endless Sky"
  • Grand Prize in Digital Cinema, Keio Research Institute
  • Best Animated Short Film, Newport Beach Film Festival
  • Palm Springs International Film Festival
  • SICAF (Seoul International Computer Animation Festival)
  • SIGGRAPH Computer Animation Festival
  • First animated short film made in Maya from CALARTS


Link to Film Reel

Demo Reel, Image G - Ford Fusion 3D Render

Commercial Production

  • 3D Generalist and Previsualization Artist 
  • Lead Animator and Character Setup Artist
  • Technical Director and VFX Supervisor
  • Image G / Ikonographics
  • Clients include: Ford Motor Company, Nissan Motor Company, Warner Brothers, J. Walter Thomson, and Luminary Films


Link to Commercial Reel 

Social

Join Our Mailing List

Contact and Consultations

Get in Touch

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Message us on WhatsApp

LanceWinkel.com

Laguna Niguel, CA 92677

(949) 400-4994 lance@lancewinkel.com

Availability

I am available most days during standard work hours 9am - 6pm, by appointment. If you would like to set up a meeting or consultation please email me so we can schedule a mutually convenient time. 

Copyright © Lance Winkel, 2021 - All Rights Reserved.

Powered by GoDaddy Website Builder

  • Biographical

This website uses cookies.

We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.

Accept